
After months of rampant speculation, the new game mode has been revealed. Scavenge is like fast food for the Infected—it’s designed to sate those who want their carnage fast and dirty. In Scavenge, the Survivor team’s goal is to collect sixteen gas cans that have been scattered about the level. The Infected team’s goal is, of course, to make their lives an epic maelstrom of perilous, blood-curdling horror.
Scavenge is played as a set of three rounds; within each round, each team plays both sides once. The Survivors begin in the center of the map. After someone leaves the area (or after 45 seconds), the round begins, and the Survivors have 120 seconds to run around collecting gas cans in order to fill an objective at the middle of the starting area. Every time gas is added, the Survivor team gains 20 seconds and a point.
The round ends when time has run out or the Survivors have been wiped out. If a Survivor is holding a gas can when time runs out, the game enters overtime, which ends as soon as no Survivors are holding gas cans. After all three rounds, the team with the most total points wins. In case of a tie, the team with the shortest time played wins.
There has already been some concern about the balance of the new game mode. Some have commented that because the central objective is so important, it’s far too easy to camp the Survivors. Also, dropped fuel cans are vulnerable to gunfire and Spitter goo, making the Spitter extremely powerful. We don’t know if Valve will address these concerns.
At launch, six maps will be available; each is a modified map from one of the campaigns. In Motel (Dark Carnival), Survivors must fill a generator in the middle. In the map from Dead Center, they have to fill up a Plymouth Superbird. Details about other maps have not yet been revealed.
More sources: Destructoid | Kotaku | 1Up.com
Gimme more videos! ▼
Show Steam News bulletin ▼
October 8, 2009, 9:26 am – Valve – Press Release
Left 4 Dead 2’s Fourth Game Mode Revealed
Oct 8, 2009 – Valve, creator of best-selling game franchises (such as Half-Life and Counter-Strike) and leading technologies (such as Steam and Source), today announced Scavenge, the fourth game mode to be included in its upcoming zombie thriller, Left 4 Dead 2.
Scavenge mode challenges players to compete in round-based games of up to 8 players (Survivors vs. Infected). The Survivors must battle both the Infected and the clock as they collect gas cans to refuel a generator located in each map. Every can the Survivors pour into the generator scores their team a point and adds time to the clock.
On defense, the Infected team plays as the boss Infected (including the new Spitter, Jockey, and Charger). They must keep the Survivors from fueling the generator by attacking them, destroying the gas cans, or running out the clock. During a round, each team gets an opportunity to play both sides, with the round going to whichever team successfully delivers the most cans.
Coming exclusively to Xbox 360 and PC, L4D2 promises to set a new benchmark for co-operative action games and become one of 2009’s marquee titles. Set for release on November 17, the title adds melee combat to enable deeper co-operative gameplay, with items such as a chainsaws, frying pans, axes, baseball bats, and more.
L4D2 also introduces the AI Director 2.0, adding the ability to procedurally change weather effects, world objects, and pathways in addition to tailoring the enemy population, effects, and sounds to match the players’ performance. The result is a unique game session custom-fitted to provide a satisfying and uniquely challenging experience each time the game is played.
Finally, with new Survivors, boss zombies, weapons, and items, Left 4 Dead 2 offers a much larger game than the original, featuring more co-operative campaigns, more Versus campaigns, new Survival maps, and a brand new competitive mode all available at launch.
For more information, please visit www.l4d.com
Elunah Left 4 Dead 2, Media gas can, preview, Scavenge, videos