Is anyone else really impressed with the alternate pathways in the other four campaigns?
I played through Dead Center last night and ended up getting slaughtered in the second crescendo event in Dead Center--the three story battle to deactivate the burglar alarm (which is still the best new panic event I've played)--and when I restarted, the crescendo began in a completely different way.
The first time I had to open a fire door at the end of a huge hallway, and the second time I ended up inside of an empty shop and had to break the windows to get out.
If that isn't completely awesome, I don't know what is.
