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A Tale of 4 Campaigns

Author’s note: Must work on the rest of the site. The rest will come soon!
A Tale of 4 Campaigns

Act I: No Mercy

Scene I: The Apartments

Fresh from their escape from the streets, four Survivors rest on a rooftop, safe (for the time being) from the throngs of mindless infected lingering, blood-thirsty, below. The infection spread far and fast before any man could so much as lift a finger, and the once-bustling city of Fairfield has been reduced to a smoldering wasteland of blood and burning rubble.

The plan is simple: escape the metropolis, alive. But the task is not as simple as it seems. Galvanized by the call of a passing news helicopter beseeching surviving humans to reach the outpost at the nearby Mercy Hospital, the diverse new group of friends prepare to take on Hell and high water to claw their way through the undead masses towards the only ostensible hope for salvation.

There is no sense lingering on the barren rooftop. Cautiously, the besieged Survivors make their way down from the roof through a broken apartment building, each floor littered with the remains of the once-living. Finally, reaching a darkened alleyway between buildings, they pass betwixt rotting cars and fleshy, bullet-ridden bodies into the tainted streets.

Which way now? a young woman, the minor of the group, asks. She had spent vast sums of unproductive nights reveling in the finest of undead film noir in the year hence, but such had never been meant as a preparation for an apocalypse such as this. Strange, but not unwelcome, is her feminine presence in the group, though as the Survivors proceed through the streets, they discover that they are not the only ones who find her presence appealing. Suddenly, an odd shrill crosses the air, and she is swept backwards, off her feet, by a tongued fiend!

Egads! Her leather-clad comrade whips around, immediately elbowing her rudely in the chest and somehow causing the fetishy tongue to detach from its chosen victim. Another comrade sprays a fine mist of lead at the expectorating perpetrator, who attempts to flee, half-listing, from the scene. Huzzah! they yell as it evaporates into naught more than a chartreuse puff.

The young debutante is no worse for the wear, save a splotch of slimy spittle and an ephemeral bout of coughing. They decide to move faster this time, lest they encounter more unseemly swine. As they reach the mouth of the station, they can taste their salvation. But what is this? A strange, cloaked character lurks behind a red automobile. The vociferous, dark-skinned member of the cast yells and casts a volley to frighten off the potential fiend, inadvertently causing the automobile’s siren to announce their presence! The screams of the undying fill the air!

Run, damnit! Shouting obscenities, the eldest of the clan cries for his fellows to scuttle for the safe room. Laying down a wall of lead behind themselves, the four blast and bludgeon their way forward to safety, demarcated by a steely red door ahead. The young girl slams the door closed moments before the undead horde crashes as a tidal current against it.

Huffing and cheering with exuberance, the small band celebrates their harrowing flight. But little do they suspect the horrors that await them in the decrepit depths below.

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  1. Zoey
    August 2nd, 2009 at 04:37 | #1

    good work. i like how you used old style words.

  2. jdoggy123
    November 3rd, 2009 at 17:24 | #2

    Nice writing :D Keep up the good work

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